Player Registry
Aug 26, 2013 15:22:25 GMT
Post by Tiny Tim on Aug 26, 2013 15:22:25 GMT
Given that Dante was wise enough in his infinite wisdom of the fanciness to grace the website with this forum, I figured I should do an interest check. It won't be any sort of official "calender" like we have for Mafia, it is just to figure out who on this site is interested in D&D or any other Pen and Paper RPGs.
Just make a post with text something like:
Interested in Playing: Y/N
Interested in Hosting: Y/N
Amount of Experience: (Time played and different systems you are experienced in.)
I'll keep this post updated with a list, just so we have a general knowledge of the interest.
Additionally, I have stolen this nice list of questions that DMs should put in their recruitment threads. It will answer all of the basic questions people always have about games in a quick and neat manner.
The Big 16:
1. What game system are you running (D&D, Call of Cthulu, Palladium, GURPS, etc.), and if applicable what edition (Original, Classic, Revised, 1st, 2nd, 3rd, 5th, 10th, etc.)?
2. What 'type' or variant of game will it be (i.e. "Shadow Chasers" or "Agents of Psi" for d20 Modern)? What is the setting for the game (eg. historic period, published or homebrewed campaign setting, alternate reality, modern world, etc.)?
3. How many Players are you looking for? Will you be taking alternates, and if so, how many?
4. What's the gaming medium (FancyMafia, chat, e-mail etc.)?
5. What is the characters' starting status (i.e. experience level)?
6. How much gold or other starting funds will the characters begin with?
7. Are there any particular character classes, professions, orders, etc. that you want... or do not want? What are your rules on 'prestige' and/or homebrewed classes?
8. What races, subraces, species, etc. are allowed for your game? Will you allow homebrewed races or species? 'Prestige' races or species?
9. By what method should Players generate their attributes/ability scores and Hit Points?
10. Does your game use alignment? What are your restrictions, if so?
11. Do you allow multi-classing, or have any particular rules in regards to it?
12. Will you be doing all of the die rolling during the course of the game? Will die rolls be altered, or left to the honor system? If players can make die rolls, which ones do they make, how should they make the rolls, and how should they report them?
13. Are there any homebrewed or optional/variant rules that your Players should know about? If so, list and explain them, or provide relevant links to learn about these new rules.
14. Is a character background required? If so, how big? Are you looking for anything in particular (i.e. the backgrounds all ending up with the characters in the same city)?
15. Does your game involve a lot of hack & slash, puzzle solving, roleplaying, or a combination of the above?
16. Are your Players restricted to particular rulebooks and supplements, or will you be allowing access to non-standard material? What sources can Players use for their characters?
Just make a post with text something like:
Interested in Playing: Y/N
Interested in Hosting: Y/N
Amount of Experience: (Time played and different systems you are experienced in.)
I'll keep this post updated with a list, just so we have a general knowledge of the interest.
Additionally, I have stolen this nice list of questions that DMs should put in their recruitment threads. It will answer all of the basic questions people always have about games in a quick and neat manner.
The Big 16:
1. What game system are you running (D&D, Call of Cthulu, Palladium, GURPS, etc.), and if applicable what edition (Original, Classic, Revised, 1st, 2nd, 3rd, 5th, 10th, etc.)?
2. What 'type' or variant of game will it be (i.e. "Shadow Chasers" or "Agents of Psi" for d20 Modern)? What is the setting for the game (eg. historic period, published or homebrewed campaign setting, alternate reality, modern world, etc.)?
3. How many Players are you looking for? Will you be taking alternates, and if so, how many?
4. What's the gaming medium (FancyMafia, chat, e-mail etc.)?
5. What is the characters' starting status (i.e. experience level)?
6. How much gold or other starting funds will the characters begin with?
7. Are there any particular character classes, professions, orders, etc. that you want... or do not want? What are your rules on 'prestige' and/or homebrewed classes?
8. What races, subraces, species, etc. are allowed for your game? Will you allow homebrewed races or species? 'Prestige' races or species?
9. By what method should Players generate their attributes/ability scores and Hit Points?
10. Does your game use alignment? What are your restrictions, if so?
11. Do you allow multi-classing, or have any particular rules in regards to it?
12. Will you be doing all of the die rolling during the course of the game? Will die rolls be altered, or left to the honor system? If players can make die rolls, which ones do they make, how should they make the rolls, and how should they report them?
13. Are there any homebrewed or optional/variant rules that your Players should know about? If so, list and explain them, or provide relevant links to learn about these new rules.
14. Is a character background required? If so, how big? Are you looking for anything in particular (i.e. the backgrounds all ending up with the characters in the same city)?
15. Does your game involve a lot of hack & slash, puzzle solving, roleplaying, or a combination of the above?
16. Are your Players restricted to particular rulebooks and supplements, or will you be allowing access to non-standard material? What sources can Players use for their characters?
Interested
Players:
1. tinytim (3.5e, PF, 4e, d20, CoC, Traveler)
2. Alfrazar (3.5e, 4e, PF)
3. Dwexen (3.5e)
4. Rotaretilbo (3.5e, PF, d20, CoC, Traveler)
5. Rasquirelaskar (3.5e, PF)
6. krazy (3.5e)
7. psichomancer (3.5e, 4e, PF, d20)
DMs:
1. Tiny Tim (3.5e, PF, d20)
2. Rotaretilbo (3.5e, d20)
1. tinytim (3.5e, PF, 4e, d20, CoC, Traveler)
2. Alfrazar (3.5e, 4e, PF)
3. Dwexen (3.5e)
4. Rotaretilbo (3.5e, PF, d20, CoC, Traveler)
5. Rasquirelaskar (3.5e, PF)
6. krazy (3.5e)
7. psichomancer (3.5e, 4e, PF, d20)
DMs:
1. Tiny Tim (3.5e, PF, d20)
2. Rotaretilbo (3.5e, d20)