Galaxy Nation Builder - Turn Actions and Map
Sept 20, 2013 16:34:31 GMT
Post by kenwiel on Sept 20, 2013 16:34:31 GMT
Use this thread to post the actions you're going to conduct in your turn.
For using stealth Fleets, put the corresponding action as "Stealth Fleet" and pm me if you want to keep what it's doing secret from the other players.
I will roll dice for the actions myself until a Diceroll command is introduced to the website.
Turn 0 - Actions
Morko Empire
>Expand West (92)
Gained 4 Territories
>Expand East (100)
Gained 5 Territories, One Homeworld
>Expand South (82)
Gained 3 Territories
>Expand North (85)
Gained 3 Territories
Furchtendav
>Expand (85)
Gained 3 Territories
>Expand (46)
Gained one Territory, Pirates prevent peaceful colonization beyond this point
>Expand (81)
Gained 3 Territories
>Expand (58)
Gained one Territory
The Laguz Alliance
>Expand (35)
Gained one Territory, Pirates prevent peaceful colonization beyond this point
>Expand (11)
Gained one Territory, A hostile Empire has been detected past this point
>Expand (96)
Gained 4 Territories
>Expand (51)
Gained one Territory
Chinwendu
>Expand Southwest (78)
Gained 2 Territories
>Expand South (73)
Gained 2 Territories
>Expand Southeast (84)
Gained 3 Territories
>Expand Northeast (21)
Gained one Territory, Unknown ships are patrolling sectors past this point
Kel'Niir Collective
>Expand Northeast (100)
Gained 5 Territories, One Homeworld
>Expand North (80)
Gained 3 Territories
>Expand Northwest (36)
Gained one Territory, Ion Storms prevent colonization to unmodified ships ((Ion storm shielding does not have to be researched to colonize))
>Expand Southwest (24)
Gained one Territory, Unknown ships are patrolling sectors past this point
The Sceletian
>Expand (35)
Gained one Territory, A nomad fleet is destroying any approaching ships past this point
>Expand (12)
Gained one Territory, Pirates have set up an expansive network of outposts past this point
>Expand (66)
Gained one Territory
>Expand (94)
Gained 4 Territories
Turn 1 - Actions
Chinwendu
>Expand South-Southwest (18)
Gained one Territory, unknown ship sighted
>Expand Southwest (49)
Gained one Territory
>Expand East, South of unknown ship (73)
Gained two Territories
>Research Deep space Manufactorium (46 +1)
Made small progress on DSM Research (1/15)
The Laguz Alliance
>Enter Diplomatic Relations with Foreign Empire (25, DC 37)
You send out a greeting message at the foreign empire, though you do not manage to understand their response.
>Expand South (50)
Gained one Territory
>Expand South (40)
Gained one Territory, the foreign empire seems to have an outpost world here.
>Develop Gundams (65)
Your combat fleets will from now on be fitted with Gundams, giving them a permanent +5 on all combat actions
Morko Empire
>Expand West (80)
Gained three Territories
>Expand East (75)
Gained two Territories
>Develop better spacecraft combat technology (38)
You do not manage to increase your fleets combat capabilities
>Increase size of Combat Fleet (64)
Successfully built one combat fleet
Furchtendav
>Expand South and West (1)
A meteor shower prevents all expansion and bombards Three of your Territories. (Count as dead world until next turn)
>Scout North and East (10)
Your scouting ships anger a group of pirates. A raid should be expected soon.
Gained a +20 to the next two Expand (North/East) rolls
>Begin secret Research project (73)
Made moderate progress (3/150)
>Take action against the pirates (74, DC 34)
The pirates will move away from your Territories
Kel'Niir Collective
>Expand Northeast (84)
Gained three Territories
>Expand Northeast (27)
Gained one Territory, another unknown ship has been spotted.
>Expand South (84)
Gained three Territories
>Hail unknown ship (9, DC 1)
The unknown ship does not respond to your attempts to communicate
Turn 2 - Actions
Morko Empire
>Expand Southeast (10)
An incredibly hostile empire prevents expansion, no territories gained
>Expand Northeast (84)
Gained three Territories
>Develop better spacecraft combat technology (75)
You manage to improve some aspects of your fleet, gained a permanent +5 on combat related fleet actions
>Increase size of combat fleet (13)
You failed to build another fleet
Furchtendav
>Expand Northeast (99+20)
Gained five Territories, one Fortress world
>Work on secret project (66)
Some progress was made (6/150)
>Build Defence Fleet (50)
You manage to build a defence fleet
>Expand West (90)
Gained four Territories
Kel'Niir Collective
>Expand southeast (56)
Gained one Territory
>Increase size of Combat Fleet (57)
You manage to build a combat Fleet
>Hail unknown ship (southwest border) (33)
You fail to establish communication with the unknown ship
>Hail unknown ship (northeast border) (84, DC 23)
You manage to establish connection to the unknown ship, first it seems like nothing is happening in response to your hail, but then you receive a short message
The Laguz Alliance
>Research foreign empires Language (83)
You manage to get a lot of understanding on the foreign language and are almost able to completely translate it (4/5)
>Expand Southeast (35)
Gained one territory, You misscalculated the amount of fuel needed and your colony ships dont manage to reach their destination
>Build combat Fleet (39)
Your engineers mess up, the ship they built is unable to lift off
>Request trade with pirates (22)
The pirates board your ship and pillage it, no contact has been established
Chinwendu
>Expand Southsouthwest (54)
Gained one Territory
>Expand two hexes above Homeworld (83)
Gained two Territories
>Expand East (60)
Gained one Territory
>Research Deep Space Manufactorium, +4(Research) (75+4)
Overcame a major problem (4/15)
Turn 3 - Actions
Turn 4 - Actions
Morko Empire
>Expand West (90)
Gained four Territories
>Expand East (77)
Gained two Territories
>Invade hostile empire +5 Research +10 Troops +35 Credits (74+5+10+35)
Armed with superior equipment and additional troops your Combat Fleet manages to overtake the empire completely
>Develop Universal translation equipment +10 Tech (62+10)
Made a minor Breakthrough (3/30)
The Laguz Alliance
>Enter diplomatic talks with foreign empire (North) (100)
The foreign empire does not respond for a while until it answers:
>Expand Southwest (61)
Gained one Territory
>Move Combat Fleet to edge of pirate space (52)
+10 on any combat rolls against enemies attacking from that direction
>Send a message to the foreign empire (South) (89)
The empire takes offense to your declaration of war. Scouts say that they started production of warships.
Kel'Niir Collective
>Expand Southwest on Southwest border (5)
Your colonization ships are attacked on their way out but manage to escape. Sadly, the pirates followed them. Pirate Invasion next Turn.
>Increase size of Combat Fleet (38)
Building the Fleet failed.
>Send message to unknown ships (Northeast) (41)
The ships respond near instantly:
>Send message to unknown ship (Southwest) (99)
Chinwendu
>Build Combat Fleet (32)
You do not manage to build a combat Fleet
>Scout South Southeast (77)
Your scouting was successful, a very large area has been scouted out. +20 to the next three expansion rolls towards the Southeast
>Expand East (99)
Gained Four Territories
>Research Deep Space Manufactoriums +4 Tech (79+4)
Managed to make a minor breakthrough (11/15)
Furchtendav
>Expand Northeast (43)
Gained one Territory, a pirate raid destroyed all other colonization ships sent in this direction
>Expand South (74)
Gained Two Territories
>Expand North (32)
Gained one Territory, a pirate raid destroyed all other colonization ships sent in this direction
>Continue secret Research (66)
Made minor progress (7/150)
Turn 5
Morko Empire
>Expand South (+10 Credits) (11+10)
A Pirate fleet has been detected, It will attack soon
Gained one Territory
>Expand East (+15 Credits) (+25 Resources) (82+15+25)
Gained 5 Territories, one Research world has been detected
>Expand East (+15 Credits) (+25 Resources) (4+15+25)
Gained one Territry
All other Colonization ships sent in this direction are unable to be tracked
>Research Universal Translation Equipment (+10 Tech) (19+10)
Your Researchers have not been able to make progress
The Laguz Alliance
>Message the Foreign Empire (--)
>Build Combat Fleet (2)
Building the Combat Fleet failed
>Expand West (23)
Gained one Territory
The Terraforming process is taking longer than expected. (Dead world until next turn)
>Research Secret Project (93)
The Researchers made a lot of progress (4/100)
Chinwendu
>Expand Southeast (95+20)
Gained 5 Territories, one Research world has been detected
>Expand Southeast (91+20)
Gained 5 Territories, one Research world has been detected
>Expand Southeast (41+20)
Gained one Territory
>Research Deep Space Manufactorium (+4 Tech) (+18 Credits) (14+4+18)
Your researchers made a little progress (12/15)
Kel'Niir collective
>Expand Southwest (44)
Gained one Territory, a small foreign empire has been detected
>Expand Northeast (54)
Gained one Territory
>Build Combat Fleet (78)
Gained one combat Fleet
>Send message (--)
Furchtendav
>Expand Northwest (28)
A large foreign empire has been detected
Gained one Territory
>Expand South (5)
A big empire has been detected. They seem aggravated by your colonization ships
(Raid incoming in 6 turns)
>Expand Southeast (67)
Gained one Territory
>Continue Research on Project (+6 Tech) (39+6)
Made almost no progress (8/150)
Turn 6 - Actions
Morko Empire
>Attack the Pirate Fleet (+50 Troops) (32+50)
>Expand South (+10 Credits) (+5 Resources) (92+10+5)
Gained 5 Territories, one Industrial Sector
>Expand East (+20 Credits) (+30 Resources) (32+20+30)
Gained 3 Territories
>Create Colony on main galactic cluster (+20 Credits) (+30 Resources) (2+20+30)
Colony Built
Combat Report (Pirates)
The Laguz Alliance
>Send Message
We agree to your non agression pact. Offer us what you want to trade and we will consider it.
>Attack Pirates (+80 Troops) (62+80)
>Expand West(+6 Credits) (+13 Resources) (83+6+13)
Gained 5 Territories, one Industrial Sector
>Continue secret Research (+10 Tech) (62+10)
Made Minor Progress (6/100)
Combat Report (Pirates)
Chinwendu
>Expand Southwest (79)
Gained 2 Territories
>Expand Southeast (55)
Gained one Territory
>Build Combat Fleet (43)
The Fleet was unable to be finished in time (Available as normal Fleet next Turn, -10 to all rolls for this fleet this turn )
>Research Deep Space Manufactorium (+6 Tech) (+18 Credits) (45+6+18)
Made almost no Progress (13/15)
Kel'Niir Collective
>Expand Southwest (+5 Credits) (100+5)
Gained 5 Territories, one Homeworld, one Research Sector
>Expand Northeast (+5 Credits) (12+5)
Another one of the Unknown ships has been spottet!
Gained one Territory
>Send message to Foreign Empire
We hope you are truthfull with your words, Kel'Niir Collective.
>Send message to unknown ship
Furchtendav
>Expand (66)
Gained one Territory
>Expand (49)
Gained one territory, unable to colonize other planets
>Expand (3)
A Black hole prevents passage
>Expand (2)
A mysterious Disease killed every colonist before they reached their goal
Player Resources and Stats are now updated for turn 6
For using stealth Fleets, put the corresponding action as "Stealth Fleet" and pm me if you want to keep what it's doing secret from the other players.
I will roll dice for the actions myself until a Diceroll command is introduced to the website.
Turn 0 - Actions
Morko Empire
>Expand West (92)
Gained 4 Territories
>Expand East (100)
Gained 5 Territories, One Homeworld
>Expand South (82)
Gained 3 Territories
>Expand North (85)
Gained 3 Territories
Furchtendav
>Expand (85)
Gained 3 Territories
>Expand (46)
Gained one Territory, Pirates prevent peaceful colonization beyond this point
>Expand (81)
Gained 3 Territories
>Expand (58)
Gained one Territory
The Laguz Alliance
>Expand (35)
Gained one Territory, Pirates prevent peaceful colonization beyond this point
>Expand (11)
Gained one Territory, A hostile Empire has been detected past this point
>Expand (96)
Gained 4 Territories
>Expand (51)
Gained one Territory
Chinwendu
>Expand Southwest (78)
Gained 2 Territories
>Expand South (73)
Gained 2 Territories
>Expand Southeast (84)
Gained 3 Territories
>Expand Northeast (21)
Gained one Territory, Unknown ships are patrolling sectors past this point
Kel'Niir Collective
>Expand Northeast (100)
Gained 5 Territories, One Homeworld
>Expand North (80)
Gained 3 Territories
>Expand Northwest (36)
Gained one Territory, Ion Storms prevent colonization to unmodified ships ((Ion storm shielding does not have to be researched to colonize))
>Expand Southwest (24)
Gained one Territory, Unknown ships are patrolling sectors past this point
The Sceletian
>Expand (35)
Gained one Territory, A nomad fleet is destroying any approaching ships past this point
>Expand (12)
Gained one Territory, Pirates have set up an expansive network of outposts past this point
>Expand (66)
Gained one Territory
>Expand (94)
Gained 4 Territories
Turn 1 - Actions
Chinwendu
>Expand South-Southwest (18)
Gained one Territory, unknown ship sighted
>Expand Southwest (49)
Gained one Territory
>Expand East, South of unknown ship (73)
Gained two Territories
>Research Deep space Manufactorium (46 +1)
Made small progress on DSM Research (1/15)
The Laguz Alliance
>Enter Diplomatic Relations with Foreign Empire (25, DC 37)
You send out a greeting message at the foreign empire, though you do not manage to understand their response.
>Expand South (50)
Gained one Territory
>Expand South (40)
Gained one Territory, the foreign empire seems to have an outpost world here.
>Develop Gundams (65)
Your combat fleets will from now on be fitted with Gundams, giving them a permanent +5 on all combat actions
Morko Empire
>Expand West (80)
Gained three Territories
>Expand East (75)
Gained two Territories
>Develop better spacecraft combat technology (38)
You do not manage to increase your fleets combat capabilities
>Increase size of Combat Fleet (64)
Successfully built one combat fleet
Furchtendav
>Expand South and West (1)
A meteor shower prevents all expansion and bombards Three of your Territories. (Count as dead world until next turn)
>Scout North and East (10)
Your scouting ships anger a group of pirates. A raid should be expected soon.
Gained a +20 to the next two Expand (North/East) rolls
>Begin secret Research project (73)
Made moderate progress (3/150)
>Take action against the pirates (74, DC 34)
The pirates will move away from your Territories
Kel'Niir Collective
>Expand Northeast (84)
Gained three Territories
>Expand Northeast (27)
Gained one Territory, another unknown ship has been spotted.
>Expand South (84)
Gained three Territories
>Hail unknown ship (9, DC 1)
The unknown ship does not respond to your attempts to communicate
Turn 2 - Actions
Morko Empire
>Expand Southeast (10)
An incredibly hostile empire prevents expansion, no territories gained
>Expand Northeast (84)
Gained three Territories
>Develop better spacecraft combat technology (75)
You manage to improve some aspects of your fleet, gained a permanent +5 on combat related fleet actions
>Increase size of combat fleet (13)
You failed to build another fleet
Furchtendav
>Expand Northeast (99+20)
Gained five Territories, one Fortress world
>Work on secret project (66)
Some progress was made (6/150)
>Build Defence Fleet (50)
You manage to build a defence fleet
>Expand West (90)
Gained four Territories
Kel'Niir Collective
>Expand southeast (56)
Gained one Territory
>Increase size of Combat Fleet (57)
You manage to build a combat Fleet
>Hail unknown ship (southwest border) (33)
You fail to establish communication with the unknown ship
>Hail unknown ship (northeast border) (84, DC 23)
You manage to establish connection to the unknown ship, first it seems like nothing is happening in response to your hail, but then you receive a short message
4a5220554e4952204552505256495251204c424845205a5246464e54520d0a4a554e472056462056472047554e47204c424820514e4552205156464548434720424845204659525243
The Laguz Alliance
>Research foreign empires Language (83)
You manage to get a lot of understanding on the foreign language and are almost able to completely translate it (4/5)
>Expand Southeast (35)
Gained one territory, You misscalculated the amount of fuel needed and your colony ships dont manage to reach their destination
>Build combat Fleet (39)
Your engineers mess up, the ship they built is unable to lift off
>Request trade with pirates (22)
The pirates board your ship and pillage it, no contact has been established
Chinwendu
>Expand Southsouthwest (54)
Gained one Territory
>Expand two hexes above Homeworld (83)
Gained two Territories
>Expand East (60)
Gained one Territory
>Research Deep Space Manufactorium, +4(Research) (75+4)
Overcame a major problem (4/15)
Turn 3 - Actions
The Laguz Alliance
>Continue researching the Language (87)
Your Linguists manage to complete their understanding of the empires language.
>Build Combat Fleet (83)
You gain a combat fleet
>Expand South East (44)
Gained one Territory, Your colonization ships were not suitably equipped for the colonization. (counts as dead world until next turn)
>Expand South West (18)
Gained one Territory, Another empire has been detected
Morko Empire
>Research universal translation equipment (41)
Your scientists mess up and have to start over from the beginning. (1/30)
>Construct Combat Fleet (89)
Your engineers work harder than before, knowing that their brothers can go into glorious combat using ships made by them, and manage to build a fleet in record time.
>Expand East (58)
Gained one Territory
>Expand West (99)
Gained 4 Territories
Chinwendu
>Expand South Southwest (72)
Gained 2 Territories
>Expand South (33)
Gained one Territory, a small empire has been found
>Expand East (27)
Gaomed one Territory, the small empire has an outpost here
>Research Deep Space Manufactorium +7(Research) (94+7)
Major Progress has been made (9/15)
Furchtendav
>Expand Northwest +20(Scouting) (97+20)
Gained five Territories, one Economic Sector
>Expand Southeast (4)
A black hole prevents expansion in a small area
>Work on secret project (45)
No progress has been made (6/150)
>Scout to the South (19)
Your scout dissapears from radar halfway through.
(+5 on next two Expansion rolls towards the South)
Kel'Niir Collective
>Expand West (66)
Gained one Territory
>Build combat Fleet (61)
Gained one combat Fleet
>Hail unknown ship (Northeast) +50(Done before) (10+50)
The unknown ship responds with the same message as the other one
>Send message to unknown ship (Southwest)
A response comes from the unknown ship
>Continue researching the Language (87)
Your Linguists manage to complete their understanding of the empires language.
>Build Combat Fleet (83)
You gain a combat fleet
>Expand South East (44)
Gained one Territory, Your colonization ships were not suitably equipped for the colonization. (counts as dead world until next turn)
>Expand South West (18)
Gained one Territory, Another empire has been detected
Morko Empire
>Research universal translation equipment (41)
Your scientists mess up and have to start over from the beginning. (1/30)
>Construct Combat Fleet (89)
Your engineers work harder than before, knowing that their brothers can go into glorious combat using ships made by them, and manage to build a fleet in record time.
>Expand East (58)
Gained one Territory
>Expand West (99)
Gained 4 Territories
Chinwendu
>Expand South Southwest (72)
Gained 2 Territories
>Expand South (33)
Gained one Territory, a small empire has been found
>Expand East (27)
Gaomed one Territory, the small empire has an outpost here
>Research Deep Space Manufactorium +7(Research) (94+7)
Major Progress has been made (9/15)
Furchtendav
>Expand Northwest +20(Scouting) (97+20)
Gained five Territories, one Economic Sector
>Expand Southeast (4)
A black hole prevents expansion in a small area
>Work on secret project (45)
No progress has been made (6/150)
>Scout to the South (19)
Your scout dissapears from radar halfway through.
(+5 on next two Expansion rolls towards the South)
Kel'Niir Collective
>Expand West (66)
Gained one Territory
>Build combat Fleet (61)
Gained one combat Fleet
>Hail unknown ship (Northeast) +50(Done before) (10+50)
The unknown ship responds with the same message as the other one
>Send message to unknown ship (Southwest)
A response comes from the unknown ship
4a52204e4552204755522023232323232323230d0a4c424845204a4245595146204e4552205059424652204742204248452046555643460d0a424845204655564346204e45522055425a52460d0a42484520434845434246522056462047422059564952
Turn 4 - Actions
Morko Empire
>Expand West (90)
Gained four Territories
>Expand East (77)
Gained two Territories
>Invade hostile empire +5 Research +10 Troops +35 Credits (74+5+10+35)
Armed with superior equipment and additional troops your Combat Fleet manages to overtake the empire completely
>Develop Universal translation equipment +10 Tech (62+10)
Made a minor Breakthrough (3/30)
The Laguz Alliance
>Enter diplomatic talks with foreign empire (North) (100)
The foreign empire does not respond for a while until it answers:
We received conflicting messages from you. You say you come in peace but declare war on us. Explain!
>Expand Southwest (61)
Gained one Territory
>Move Combat Fleet to edge of pirate space (52)
+10 on any combat rolls against enemies attacking from that direction
>Send a message to the foreign empire (South) (89)
The empire takes offense to your declaration of war. Scouts say that they started production of warships.
Kel'Niir Collective
>Expand Southwest on Southwest border (5)
Your colonization ships are attacked on their way out but manage to escape. Sadly, the pirates followed them. Pirate Invasion next Turn.
>Increase size of Combat Fleet (38)
Building the Fleet failed.
>Send message to unknown ships (Northeast) (41)
The ships respond near instantly:
4a52204e5945524e514c204e41464a52455251204c4248
>Send message to unknown ship (Southwest) (99)
42484520414e5a52205646202323232323230d0a4a5220514220414247204e5050524347204e414c204247555245204a4e4c46204253204e5151455246465641542048460d0a4a554c205142204c424820595649522042412043594e415247463f0d0a47555245522056462041424720534245204a5220514220414247205841424a20564720424845465259495246
Chinwendu
>Build Combat Fleet (32)
You do not manage to build a combat Fleet
>Scout South Southeast (77)
Your scouting was successful, a very large area has been scouted out. +20 to the next three expansion rolls towards the Southeast
>Expand East (99)
Gained Four Territories
>Research Deep Space Manufactoriums +4 Tech (79+4)
Managed to make a minor breakthrough (11/15)
Furchtendav
>Expand Northeast (43)
Gained one Territory, a pirate raid destroyed all other colonization ships sent in this direction
>Expand South (74)
Gained Two Territories
>Expand North (32)
Gained one Territory, a pirate raid destroyed all other colonization ships sent in this direction
>Continue secret Research (66)
Made minor progress (7/150)
Turn 5
Morko Empire
>Expand South (+10 Credits) (11+10)
A Pirate fleet has been detected, It will attack soon
Gained one Territory
>Expand East (+15 Credits) (+25 Resources) (82+15+25)
Gained 5 Territories, one Research world has been detected
>Expand East (+15 Credits) (+25 Resources) (4+15+25)
Gained one Territry
All other Colonization ships sent in this direction are unable to be tracked
>Research Universal Translation Equipment (+10 Tech) (19+10)
Your Researchers have not been able to make progress
The Laguz Alliance
>Message the Foreign Empire (--)
We accept your apologies and would like to know what you have to offer to us
>Build Combat Fleet (2)
Building the Combat Fleet failed
>Expand West (23)
Gained one Territory
The Terraforming process is taking longer than expected. (Dead world until next turn)
>Research Secret Project (93)
The Researchers made a lot of progress (4/100)
Chinwendu
>Expand Southeast (95+20)
Gained 5 Territories, one Research world has been detected
>Expand Southeast (91+20)
Gained 5 Territories, one Research world has been detected
>Expand Southeast (41+20)
Gained one Territory
>Research Deep Space Manufactorium (+4 Tech) (+18 Credits) (14+4+18)
Your researchers made a little progress (12/15)
Kel'Niir collective
>Expand Southwest (44)
Gained one Territory, a small foreign empire has been detected
>Expand Northeast (54)
Gained one Territory
>Build Combat Fleet (78)
Gained one combat Fleet
>Send message (--)
4a522059564952204241204655564346204e462059424154204e46204a522045525a525a4f52450d0a4a52204e455220484146484552204a554e4720524b4e5047594c20475552204655564346204e4552204e4f59522047422051420d0a4a52205142204142472045525a525a4f52452042484520434845434246520d0a5647205a4e4c204f522047554e47204a52204152495245205841524a205647
You have been attacked by Pirates!3 Pirate combat Fleets vs 2 Combat Fleets
88 vs 23+10
13 vs 79+10
94 vs Territories
The pirates manage to destroy one of your combat Fleets and steal 509 Credits.
You destroyed one of the Pirates' Combat Fleets
The pirates got away
88 vs 23+10
13 vs 79+10
94 vs Territories
The pirates manage to destroy one of your combat Fleets and steal 509 Credits.
You destroyed one of the Pirates' Combat Fleets
The pirates got away
Furchtendav
>Expand Northwest (28)
A large foreign empire has been detected
Gained one Territory
>Expand South (5)
A big empire has been detected. They seem aggravated by your colonization ships
(Raid incoming in 6 turns)
>Expand Southeast (67)
Gained one Territory
>Continue Research on Project (+6 Tech) (39+6)
Made almost no progress (8/150)
Turn 6 - Actions
Morko Empire
>Attack the Pirate Fleet (+50 Troops) (32+50)
>Expand South (+10 Credits) (+5 Resources) (92+10+5)
Gained 5 Territories, one Industrial Sector
>Expand East (+20 Credits) (+30 Resources) (32+20+30)
Gained 3 Territories
>Create Colony on main galactic cluster (+20 Credits) (+30 Resources) (2+20+30)
Colony Built
Combat Report (Pirates)
1 Combat Fleet (Pirates) vs 2 Combat Fleets (Morko Empire)
83 vs 46+5+25, 33+5+25
Pirate Fleet destroyed, Combat Fleets damaged, returning for repairs
83 vs 46+5+25, 33+5+25
Pirate Fleet destroyed, Combat Fleets damaged, returning for repairs
The Laguz Alliance
>Send Message
We agree to your non agression pact. Offer us what you want to trade and we will consider it.
>Attack Pirates (+80 Troops) (62+80)
>Expand West(+6 Credits) (+13 Resources) (83+6+13)
Gained 5 Territories, one Industrial Sector
>Continue secret Research (+10 Tech) (62+10)
Made Minor Progress (6/100)
Combat Report (Pirates)
1 Combat Fleet (Pirates) vs 1 Combat Fleet
61 vs 61+5+10
Pirate Fleet destroyed, Combat Fleet heavily damaged, unavailable until next turn completes
61 vs 61+5+10
Pirate Fleet destroyed, Combat Fleet heavily damaged, unavailable until next turn completes
Chinwendu
>Expand Southwest (79)
Gained 2 Territories
>Expand Southeast (55)
Gained one Territory
>Build Combat Fleet (43)
The Fleet was unable to be finished in time (Available as normal Fleet next Turn, -10 to all rolls for this fleet this turn )
>Research Deep Space Manufactorium (+6 Tech) (+18 Credits) (45+6+18)
Made almost no Progress (13/15)
Kel'Niir Collective
>Expand Southwest (+5 Credits) (100+5)
Gained 5 Territories, one Homeworld, one Research Sector
>Expand Northeast (+5 Credits) (12+5)
Another one of the Unknown ships has been spottet!
Gained one Territory
>Send message to Foreign Empire
We hope you are truthfull with your words, Kel'Niir Collective.
>Send message to unknown ship
4a52204e4552204f52564154462059565852204248454652594952460d0a4a5220514220414247205841424a204253204247555245204f5256415446204e41512047555245525342455220504e414142472047525959204c4248205653204a52204e45522046565a56594e450d0a4a52204e4552204f4e46525120424120465659565042410d0a4a5220514220414247204552444856455220424b4c545241
Furchtendav
>Expand (66)
Gained one Territory
>Expand (49)
Gained one territory, unable to colonize other planets
>Expand (3)
A Black hole prevents passage
>Expand (2)
A mysterious Disease killed every colonist before they reached their goal
Player Resources and Stats are now updated for turn 6